AI Insights · Timothy · April 2024
Top 5 Superhero Games Performance in Italy, Q1 2024
Explore the performance of the top 5 superhero games in Italy during Q1 2024, featuring insights on downloads, revenue, and active users.
In the first quarter of 2024, the superhero game category saw varied performance across the top 5 apps on a unified platform in Italy. Here’s an overview of how these games fared in terms of weekly downloads, revenue, and active users.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced significant fluctuations in its weekly revenue, peaking at roughly $101K in the week of February 19. Weekly downloads also saw a notable rise, reaching approximately 11K during the same week. The app's active users showed a strong increase, peaking at about 92.4K in mid-February.
Marvel Contest of Champions by Kabam Games, Inc. had a relatively stable performance in terms of revenue, with a high of around $48.6K in the first week of January. Downloads saw a gradual decline, with numbers dropping from about 3.1K at the start of the quarter to 2.1K by the end of March. Active users fluctuated slightly, ending the quarter at approximately 13.8K.
MARVEL Strike Force: Squad RPG from Scopely, Inc. showed steady revenue, with peaks around $11.8K in mid-February and mid-March. The app saw a significant spike in downloads with about 5.6K in mid-January, then stabilizing to around 899 by the end of the quarter. Active users followed a similar trend, peaking at about 10.9K in mid-January and ending at roughly 6.3K.
MARVEL Future Fight by Netmarble Corporation had modest revenue, peaking at around $4.8K in mid-January. Downloads experienced a significant surge, reaching nearly 8K in the last week of January. Active users also saw a peak of about 22.2K during the same week, before stabilizing around 16.9K by the end of March.
ONE PUNCH MAN: WORLD from A PLUS JAPAN Inc. showed an impressive start with downloads peaking at about 55.7K in the last week of January. Revenue saw a high of around $12.1K in early February but gradually declined to about $749 by the end of March. Active users followed a downward trend from 35.1K at the start to around 7.2K by the end of the quarter.
These insights are derived from Sensor Tower data, and more detailed analytics can be found on their platform.